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Kemena3D
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Navigation mesh baking and pathfinding. More...


Go to the source code of this file.
Classes | |
| struct | kemena::kNavBuildConfig |
| All parameters that control the Recast bake pipeline. More... | |
| struct | kemena::kNavLink |
| Defines a traversable shortcut between two navmesh points. More... | |
| struct | kemena::kNavMeshDesc |
| Serialisable settings for a navigation surface attached to an object in the editor. More... | |
| class | kemena::kNavMesh |
| A baked navigation mesh used for pathfinding and obstacle simulation. More... | |
Namespaces | |
| namespace | kemena |
| Top-level Kemena3D engine namespace. | |
Enumerations | |
| enum class | kemena::kNavPartitionType { kemena::Watershed , kemena::Monotone , kemena::Layers } |
| Partition algorithm used during Recast region building. More... | |
Navigation mesh baking and pathfinding.