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Kemena3D
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Marks a scene object as the audio listener (typically the main camera). More...
#include <kaudiosource.h>
Public Attributes | |
| kString | uuid |
| Unique identifier of this listener. | |
| bool | isActive = true |
| When false, this object is not used as the active listener. | |
Marks a scene object as the audio listener (typically the main camera).
The runtime queries objects carrying a kAudioListener each frame and forwards their position and orientation to kAudioManager::setListenerPosition(). Only one active listener per scene is meaningful.
| bool kemena::kAudioListener::isActive = true |
When false, this object is not used as the active listener.
| kString kemena::kAudioListener::uuid |
Unique identifier of this listener.