Kemena3D
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kskelanimation.h File Reference

Skeletal animation clip — bone keyframes + node hierarchy. More...

#include "kexport.h"
#include "kdatatype.h"
#include "kbone.h"
#include <map>
#include <vector>
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Classes

class  kemena::kSkeletalAnimation
 A single skeletal animation clip (bone channels + node hierarchy). More...

Namespaces

namespace  kemena
 Top-level Kemena3D engine namespace.

Detailed Description

Skeletal animation clip — bone keyframes + node hierarchy.

This is THE skeletal-animation class. Construct one from an asset file (kSkeletalAnimation(path, mesh)) or via kAssetManager::loadAnimation(); a kAnimator then plays it back on the mesh's bone palette each frame.

For non-skeletal (object-transform) animation see kAnimation — that class is reserved for the future cinematic / scene-animation editor.