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Kemena3D
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Skeletal animation clip — bone keyframes + node hierarchy. More...


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Classes | |
| class | kemena::kSkeletalAnimation |
| A single skeletal animation clip (bone channels + node hierarchy). More... | |
Namespaces | |
| namespace | kemena |
| Top-level Kemena3D engine namespace. | |
Skeletal animation clip — bone keyframes + node hierarchy.
This is THE skeletal-animation class. Construct one from an asset file (kSkeletalAnimation(path, mesh)) or via kAssetManager::loadAnimation(); a kAnimator then plays it back on the mesh's bone palette each frame.
For non-skeletal (object-transform) animation see kAnimation — that class is reserved for the future cinematic / scene-animation editor.