Kemena3D
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ktexturecube.h
Go to the documentation of this file.
1
5
6#ifndef KTEXTURECUBE_H
7#define KTEXTURECUBE_H
8
9#include "kexport.h"
10
11#include "ktexture.h"
12
13namespace kemena
14{
23 {
24 public:
27
29 virtual ~kTextureCube();
30
31 protected:
32 private:
33 };
34}
35
36#endif // KTEXTURECUBE_H
virtual ~kTextureCube()
Destroys the cube-map texture and releases its GPU resources.
kTextureCube()
Constructs an empty cube-map texture.
kTexture()
Constructs an empty texture with no GPU handle assigned.
Symbol visibility / linkage macro for the Kemena3D library.
#define KEMENA3D_API
Definition kexport.h:35
Base class for GPU texture objects.
Top-level Kemena3D engine namespace.
Definition kanimation.h:23