The Kemena3D manual is divided into several sections, reflecting the different ways the engine can be used, either through the C/C++ SDK or the full editor. You can follow the step-by-step tutorials to learn how to use both. Additionally, you’ll find code documentation covering low-level C/C++ development as well as in-game logic programming with AngelScript.
Kemena3D SDK Tutorials
Building Kemena3D SDK
Learn how to access the source code of the Kemena3D SDK, retrieve and compile its required dependencies, and build the SDK according to your specific development needs. This guide will walk you through each step to help you get up and running smoothly.